àí îùäå éáðä ìé ùéùéä çæ÷ä åèåáä áìé àâãééí
àðé éáéà ìå çôöéí àå ôå÷éîåðéí ùéù ìé
àúä ìà öøéê ìäáèéç úîåøä.
îä ãòúê òì äùéùéä äùàú:
èåøèøä
îéìåèé÷
â'åìèéåï
âìééã
âðâø
ìå÷øéå
òøéëä:òáøú òì çå÷ ëåúøú òðééðéú, ôòí äáàä úëúåá àú äòé÷ø áëåúøú äøàùéú.
<span style=\'color:blue\'><span style=\'font-size:14pt;line-height:100%\'>ááøëä, îúï</span></span>
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÷øãéè ìøåîä òì äçúéîä! D =D =D=
÷øãéè ìâéì! éçé à.ð.î.ñ.!
èåøèøä:earthquake,wood hummer,stone edge,sintesis
îééìåèé÷:surf,ice beam,dragon pulse,recover/hipnosis
â'åìèéåï:thunderbolt,shadow ball,hidden power ice/grass,aglity,
âìééã:close combat,psycho cut,stone edge,night slash
âðâø:shadow ball,sludge bomb,focus blast,thunder bolt
ìå÷øéå:close combat,extreamespeed,swords dance,earthquake.
<span style=\'color:blue\'><span style=\'font-size:14pt;line-height:100%\'>ááøëä, îúï</span></span>
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÷øãéè ìøåîä òì äçúéîä! D =D =D=
÷øãéè ìâéì! éçé à.ð.î.ñ.!
éù ëøâò 1 âåìùéí ùöåôéí áàùëåì. (0 îùúîùéí å-1 àåøçéí)